Minecraft

Minecraft Commands List

As we all know, Commands are a compelling way to cheat in Minecraft, commands can obtain almost anything you need, and command blocks operate by commands. Minecraft commands list is a cheat code that provides players with a variety of different functions. Players can not only use these commands to change the game mode, play rules, monster generation rules, and other content but also to allow themselves to enjoy the game to get a more convenient and fast experience.

Besides the Minecraft commands list, there is some helpful content for Minecraft players, such as Minecraft Free Download, Minecraft Redstone Guide, Minecraft Potion Guide, Minecraft crafting guide, Enchantment Guide for Minecraft, and Minecraft Guide for Materials.

After knowing what Commands are, many players may be confused about how to use them and want a detailed Minecraft commands list. Let’s move on to the next.

Before Reading Minecraft Commands List

Enable Commands Cheats

When creating your Survival world in Minecraft Pocket Edition, scroll down to the “Cheats” heading and move the slider to the right so that the slider turns green.
Secondly, you can also enable cheats for this current world by clicking on the pencil icon in the “Worlds” menu to the right of the name. It is worth noting that cheats are enabled by default when creating a Creative world.

How to Fill Commands

Then let me briefly introduce how to enable cheats for you.

  1. Open the game, enter the archive, and click to bring up the chat box
  2. this time, the input box, click on the input code, input “/” you can see the window will display a lot of instructions (players can also find code input);
  3. After “/” enter the command of the function you want to use. For example, if you’re going to rain, enter “weather”  The corresponding command will appear above.
  4. After completing the input command, click the send button in the command input field to use the command successfully.

It is important to note that the chat menu of Minecraft PE automatically prompts for parameters when entering commands. You can also find an extensive Minecraft commands list in the following article. OK. After knowing how to use the Commands, let’s learn more about Minecraft PE Commands together.

Minecraft Commands List

give

Format: give <target> <item> [<count>]

Functions: Gives an item to one or more players.

gamerule

Format: gamerule <rule name> [<value>]

Functions: Sets or queries a game rule value. For example /gamerule doMobSpawning false, this command serves to disable monster spawning. Many players sometimes go to experience the super flat mode, but the slimes in the super flat mode will constantly appear so that players are too busy fighting monsters to care about others. This command is handy, and with the kill command, there will not be any naturally occurring creatures to disturb the player’s ultra-flat mode game experience. The second handy command is /gamerule doDaylightCycle false, which turns off time flow. For example, if some players don’t like the night, just use this command during the daytime so that your Minecraft will only have daylight.

title

Format:

  • title <targets> (clear|reset) ;
  • title <targets> (title|subtitle|actionbar) <title> ;
  • title <targets> times <fadeIn> <stay> <fadeOut>

Functions: Controls text displayed on the screen.

effect

Format: effect clear [<targets>] [<effect>]

Functions: Add or remove status effects on players and other entities.

enchant

Format: enchant <targets> <enchantment> [<level>]

Functions: Adds enchantment to a player’s selected item, subject to the same restrictions as an anvil. Also works on any mob or entity holding a weapon/tool /armor in their main hand in Java Edition.

locate

Format: /locate <StructureType>

Functions: Displays the coordinates for the closest generated structure of a given type in the chat for the player who executed the command. You can use it to find many relics, which can be a necessary command for many travel-oriented players.

gamemode

Format: gamemode (adventure|creative|spectator|survival) [<target>]

Functions: Sets a player’s game mode.

xp

Format: /XP <count> <targets>

Functions: Give players experience.

kill

Format: kill [<targets>]

Functions: Kills entities (players, mobs, items, etc.).

summon

Format: summon <entity> [<pos>] [<nbt>]

Functions: Summons an entity.

fill(Fill Command Minecraft)

Format:

  • fill <from> <to> <block> [destroy|hollow|keep|outline|replace]
  • fill <from> <to> <block> replace [<filter>]

Functions: Fills all or parts of a region with a specific block.

clear

Format: clear [<targets>] [<item>] [<maxCount>]

Functions: Clears items from player inventory, including items being dragged by the player.

clone

Format:

  • clone <begin> <end> <destination> [replace|masked] [force|move|normal]
  • clone <begin> <end> <destination> filtered <filter> [force|move|normal]

Functions: Clones blocks from one region to another.

tp(teleport command Minecraft)

Format: tpagent

Functions: Teleport the player to their Agent’s position. When used in conjunction with the /locate command, it is a necessary command for ultra-long distance transmission.

difficulty

Format: difficulty [easy|hard|normal|peaceful]

Functions: Sets the difficulty level (peaceful, easy, etc.).

setblock

Format: setblock <pos> <block> [destroy|keep|replace]

Functions: Changes a block to another block.

spreadplayers

Format:

  • spreadplayers <center> <spreadDistance> <maxRange> <respectTeams> <targets>
  • spreadplayers <center> <spreadDistance> <maxRange> under <maxHeight> <respectTeams> <targets>

Functions: Teleports entities to random surface locations within an area.

spawnpoint

Format: spawnpoint [<targets>] [<pos>] [<angle>]

Functions: Sets the spawn point for a player. It works in all dimensions.

say

Format: say <message>

Functions: Sends a message in the chat.

alwaysday

Format: alwaysday [lock: Boolean]

Functions: Locks and unlocks eternal daytime.

list

Format:

  • list
  • list UUIDs

Functions: “List” redirects here. For the NBT tag, see NBT. It lists players on the server.

toggledownfall

Format: toggledownfall

Functions: Toggles the weather.

mobevent

Format: mobevent <event: MobEvent> [value: Boolean]

Functions: Controls or queries what mob events are allowed to run.

deop

Format: deop <targets>

Functions: Revokes operator status from a player.

ability

Format:

  • ability <player: target> <ability: Ability> [value: Boolean]
  • ability <player: target> [ability: Ability]

Functions: Sets or queries player with a specific ability.

particle

Format:

  • particle <name> [<pos>]
  • particle <name> <pos> <delta> <speed> <count> [force|normal] [<viewers>]

Functions: Creates particles.

execute

Format: /execute

Functions: executes another command but allows changing the executor, changing the position and angle it is executed at, adding preconditions, and storing its result.

testfor

Formats: testfor <victim: target>

Functions: Counts entities (players, mobs, items, etc.) matching specified conditions.

kick

Format: kick <target> [<reason>]

Functions: Kicks a player off the server.

playsound

Format: playsound <sound> <source> <targets> [<pos>] [<volume>] [<pitch>] [<minVolume>]

Functions: Plays a specified sound at a player, in a location, and in a specific volume and pitch.

tag

Format:

  • tag <targets> add <name> ;
  • tag <targets> list ;
  • tag <targets> remove <name>

Functions: Controls scoreboard tags on individual entities.

scoreboard

Format: scoreboard objectives list

Functions: Manages and displays scores for various scoreboard objectives.

op

Format: op <targets>

Functions: Grants operator status to a player.

help

Format:

  • help
  • help <command>

Functions: “Help” redirects here.

me

Format: me <action>

Functions: Displays a message about yourself.

setmaxplayers

Format: setmaxplayers <maxPlayers: int>

Functions: Sets the maximum number of players allowed to join a multiplayer game.

setworldspawn

Format: setworldspawn [<pos>] [<angle>]

Functions: Sets the world spawn.

time

Format:

  • time add <time>
  • time query (daytime|gametime|day)
  • time set <TimeSpec>
  • time set <time>

Functions: Changes or queries the world’s game time.

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